So, the Orc fleet arrived, the boys rowed out and what happened when they tried to make a day on the beach in Norsca?
Scenario can be found here in full: LINK
Opening scene
Defenders mass around the village
Here come the boys! Plenty of action as the boats quickly found some rowing a lot faster than others!
Looking reasonably tidy here.
But not so much here.........
Flanking force starts moving in. Still a long way from the shoreline though!
First boats start landing
Now we're off and running, as the Orcs begin landing en masse and engaging with the first defenders.
Some boats have gone wide for an attempted flank attack.
Berserkers vs berserkers.
Find themselves slightly outnumbered though, so get a complete kicking.
Artillery from the main ships providing able assistance at keeping the Norscans back.
Ever more Orcs arrive
Some peel off to force another landing area into play
Kislev allies arrive in time to help.
In the end there, theres just too many Orcs and its a narrow win.
So, a pretty fun game and something different. The defenders held back to attempt counter charges and hide from the artillery, rather than possibly deploying up front to attack the boats at the point of arrival, which may have done for them as when a few boats got a good row on, they arrived in clusters of units which then had the advantage over the defenders.
However, I think we pushed the Erehwon rules further than they can go, as it suffered slightly from the same issues as Bolt Action in larger multiplayer games where some confusion begins to come in and a slew of same coloured dice can compound things.
All good fun though.
Great looking game. I love the boats and those look like the Fogou Models buildings - very nice!
ReplyDeleteThank you. They are fogou, yes, making their table debut finally!
DeleteCracking looking game and your landing craft have turned out really well, the whole thing looks great.
ReplyDeleteThank you. Will have to see about another use of those craft in some capacity
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