Corunna. This is the one I'd always wanted to play, right from beginning the Napoleonics project. So, finally, its here.
Scenario can be found here: https://themosquitoonthetenthfloor.blogspot.com/2024/01/peninsular-1809-corunna.html
Initial deployments and table layout. British going strong in the centre, whilst the French attempt to hold the centre and go in from the flanks to envelope.
French cavalry mass on the hill towards the rear of the line.
French guns limbered up and ready to advance..........we hope.
French right flank begins well enough with a big move up towards the woods.
British centre readying for the fight.
French cavalry do what they usually do.........ignore commands and get shot to shit.
British rocket, which proved a real thorn in the side for the French.
At this point, the French right flank completely stalled.
The cavalry in the centre stalled.........
The centre engaged.......
The guard advanced to reinforce the British right flank.
Continued engagement in the centre
Cavalry does begin to shift forward and engage/cause problems
All getting messy in the centre, with the French brigade on the point of breaking.
French Dragoons, after a fairly mediocre display, decide to get the fuck out of dodge.
Seeing British cavalry lurking, French form square to block them off.
The French right flank finally begin engaging, quite a bit too late. Hey, better than not!
Meanwhile, on the French left/British right, fighting around the buildings continues apace, with both sides feeding more and more units into the clash.
French centre breaks, so the British push forward to take better position.
CAVALRY CLASH! On the way into this, John Moore took fire from a cannon, we rolled to see if he took the shot personally, but he passed and survived this one.
British guard earning their pay.
Late game overview.
This'll spell trouble for those stubborn Guardsmen!
However, its too little, too late and the French retreat is sounded
A good solid game. Both sides were pretty on form, but the French were just plain unlucky that their flanks slowed down, rather than arriving in prompt form (rolling on 10s, mind, and still failed!). This gave the British a good break to concentrate fire into the centre, which meant that they could play to advantage when the flanks did arrive, rather than being overwhelmed.
Great photographs- wonderful looking game.
ReplyDeleteMany thanks!
DeleteLovely battle…inspiration for me to keep painting my peninsular project 👍
ReplyDeleteKeep painting - it does get there eventually!
DeleteAn impressive looking game…
ReplyDeleteAll the best. Aly
Thanks. It didn't seem so during the game, but when looking at the pics it looks pretty good :)
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