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WFB Albion is illustrated and described as dank, boggy, wet land, with persistent cloud cover. A land of standing stones, moors, crags and fens.
To accommodate this within the framework of Midard rules, the below adjustments are proposed
Weather
Scenarios and armies to be chosen as normal. Post deployment and prior to first turn, roll a D6 and consult the weather chart below:
1 - A thick mist has gathered whilst the armies were deploying. Consult the rules on page 94 of the Midgard rulebook. The scenario continues as intended - the fog is a nuisance, but this does not affect the needs for the battle!
2 - The general rain has increased to a heavy downpour. All weapons with the Hels Breath rule fire at half dice. All command tests involving movement through, around or over scenery are always on 2D6.
3 - Heavy Winds. All flying units suffer a -2 ST penalty to movement. All shooting ranges are reduced by -1 ST
4 - Steady Drizzle. Expected, so no effect
5 - Steady Drizzle. Expected, so no effect
6 - Its not raining right now, for once.
Wandering Druidry
Albion has more than enough wandering holy men/hedge wizards to provide for all.
Prior to deployment, each side rolls a D6.
1 - If an Evil aligned army, a Dark Emissary arrives with beast in tow.
2-5 - Nothing
6 - If a Good aligned, a Truthsayer joins the army, with beast in tow
Neutral armies get nothing. Pick a side or step back.
Wanderer and beast stats to be inserted when written
The Toll of Campaigning
To represent the ongoing effects of being in the field.
Characters
Any character killed in battle needs to roll on the below table:
1 - Properly dead.
If it is considered that the character died a heroic death and was not running weeping for their mother at the first sign of danger, a level 1 character may be generated in their stead, obviously inspired by such reputational legends being witnessed.
Quite what constitutes a "heroic death" should be considered post game, but only something suitably hardcore will suffice.
2 - Injured. The owning player can make the choice of either not having the character available in the next game, due to recovery, or fielding the character at -1 stamina in the next game.
3-6 - Fine, no ongoing effect
Units
Any unit destroyed in battle needs to roll on the below table:
1 - Shattered and Standards lost. Struck from the roster and no longer available.
2 - In need of recovery. The owning player can make the choice of either not having the unit available in the next game, due to resting up, or fielding the unit at -1 stamina in the next game.
3-6 - Fine, no ongoing effect.
Rewards for characters or units doing well? You survived the battle, thats the reward.



Nice idea adapting the WFB scenario for Migard, hoping for a game of it soon!
ReplyDeleteBest Iain